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Monster Scenery:
Metropolis

Product Line

Accolades: 

  • Best selling MFC product for several months after release

  • MFC's most profitable product per cost/sale ratio

  • Used in wide variety of different popular games due to modularity and neutral theming

  • Infinite modification potential through easy to understand templates and production files

My Roles:

Lead Print Designer/Coordinator

  • Created and managed margins and cutlines for optimized production

  • Coordinated and oversaw test print and prototype production

  • Created optimized print layouts for maximum yield and minimum material waste

  • Used Vector art to maximize quality and versatility of printable assets 

  • Redesigned and revamped the failing project to make it viable

  • Coordinated and managed the production team on new Metropolis products and practices

Graphic Design / Illustration

  • Used Photoshop and Illustrator to create modular JFX-2000 print templates to minimize waste

  • Created new textures and building features for new sets of Metropolis product lines

  • Formed a recognizable art style for the full Metropolis product line going forward

Programs Used:

Adobe Photoshop, Adobe Illustrator, Adobe InDesign, Rasterlink6, LightBurn

Hardware Used:

120W CO2 CNC Laser Cutter, Mimaki JFX200-2531 Wide Format UV-LED Printer

Monster Scenery: Metropolis is a full line of tabletop terrain created for urban settings. Metropolis is a modular city building system based on a clips system. Mix and match different layouts and textures to create your own playable city! Metropolis is created out of high quality HDF board, and cut using a precise laser engraver, and then printed upon with a high quality UV printer. 

Starting from a Kickstarter, the Metropolis project was sold at a loss due to production inefficiencies. In 2022, I was brought onto the project and given free reign. With a few recommendations, and revamping of the project, Metropolis became the best seller of Monster Fight Club's Scenery line, and became the highest profiting product on offer on their store. I spent the next few months creating new products and new sets for the ever expanding customer base Metropolis created. Thanks to its modularity, and setting ambiguity, Metropolis was soon purchased by players of all sorts of popular games for use as terrain. It was a pleasure running the Metropolis project, and big thanks to Monster Fight Club for the opportunity, and for trusting my recommendations.

© 2024 by Eli Creative Arts

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